POV-Ray : Newsgroups : povray.newusers : pattern as function : Re: pattern as function Server Time
31 Jul 2024 06:25:14 EDT (-0400)
  Re: pattern as function  
From: Dennis Miller
Date: 4 Nov 2002 10:03:43
Message: <3dc68c4f$1@news.povray.org>
Now that's interesting as my line 661 is:

#declare f_marble = function {pattern {marble}}

(in context)
//the other fractal patterns are not implemented.
#declare f_mandel = function {pattern {mandel 25}}
#declare f_marble = function {pattern {marble}}
// object not implemented


I have the 3.5 final build installed; how come we have different .inc files?
Is yours dated 6/17/02?
Anyway, thanks for the syntax..
d.



"Christoph Hormann" <chr### [at] gmxde> wrote in message
news:3DC### [at] gmxde...
>
>
> Dennis Miller wrote:
> >
> > Thanks Chris, but looking in functions.inc, I don't see what the syntax
> > would be to specify say, the turbulence using an isosurface pattern
> > function. There is a comment in the file that says "some of these
...require
> > special parameters..." So does that mean that you can't specify all the
> > parameters of a pattern when using it as an isosurface? Or if you can,
can
> > you give me an example? F_marble isn;t included in the 7.7 section and
the
> > turbulence parameter isn't mentioned either.
>
> fumctions.inc, line 661:
>
> #declare f_marble = function {pattern {marble}}
>
> with turbulence warp:
>
> #declare f_marble_turb =
>   function {
>     pattern {
>       marble
>       warp { turbulence 0.5 }
>     }
>   }
>
> Christoph
>
> --
> POV-Ray tutorials, include files, Sim-POV,
> HCR-Edit and more: http://www.tu-bs.de/~y0013390/
> Last updated 02 Nov. 2002 _____./\/^>_*_<^\/\.______


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